BIOGRAPHY
Yuna Kim is a motion designer, interactive media artist, and educator working across motion graphics, real-time 3D, immersive media, and AI-driven experiences. Born in South Korea and raised in Thailand, her work explores themes of identity, memory, displacement, and belonging through interactive storytelling and emerging technologies.
Yuna is an Assistant Professor of Visual Communication Design at the University of Hartford, where she teaches courses in motion design, interactive media, and digital storytelling. Alongside her academic practice, she works as a freelance motion designer, creating motion graphics, visual effects, and interactive content for clients in the game, entertainment, and technology industries.
Her professional experience spans game trailers, promotional media, virtual exhibitions, XR experiences, and multisensory installations. She holds a BFA in Kinetic Imaging from Virginia Commonwealth University, graduating summa cum laude, and an MFA in Digital Media & Design from the University of Connecticut.

SKILLS &
EXPERIENCE
I’m a multidisciplinary designer fluent in both creative vision and technical execution. I specialize in 3D design, motion graphics, and interactive experiences, with hands-on expertise in tools like Adobe Creative Suite (After Effects, Photoshop, Illustrator), Figma, Cinema 4D, Blender, Unreal Engine, and 3D Coat. My practice blends modeling, sculpting, lighting, and rendering with motion-capture and procedural animation techniques to craft visually compelling work. I also develop interactive projects across VR/AR and real-time simulations, integrating technologies like motion-tracking sensors and game engines. With additional skills in web languages (JavaScript, HTML/CSS, Python) and a strong background in concept development and project management, I bring ideas to life with both creativity and precision.








