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BIOGRAPHY

Yuna Kim is a motion and interactive designer and educator working with real-time 3D, immersive media, and AI-driven experiences. Born in South Korea and raised in Thailand, Yuna explores identity, memory, displacement, and belonging through interactive storytelling. 

 

She has professional experience in game and interactive technology, contributing to game trailers, promotional media, virtual exhibitions, and multisensory installations. She holds a BFA in Kinetic Imaging from Virginia Commonwealth University, graduating summa cum laude. She is an MFA candidate in Digital Media and Design at University of Connecticut, graduating in May 2026.

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SKILLS &
EXPERIENCE

I’m a multidisciplinary designer fluent in both creative vision and technical execution. I specialize in 3D design, motion graphics, and interactive experiences, with hands-on expertise in tools like Adobe Creative Suite (After Effects, Photoshop, Illustrator), Figma, Cinema 4D, Blender, Unreal Engine, and 3D Coat. My practice blends modeling, sculpting, lighting, and rendering with motion-capture and procedural animation techniques to craft visually compelling work. I also develop interactive projects across VR/AR and real-time simulations, integrating technologies like motion-tracking sensors and game engines. With additional skills in web languages (JavaScript, HTML/CSS, Python) and a strong background in concept development and project management, I bring ideas to life with both creativity and precision.

© 2023 by Yuna Kim. All rights reserved.

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