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Teaching Philosophy & Courses


Professional Statements & CV
I am a 3D and Motion Graphics Designer whose practice explores the intersections of motion design, interactive media, and immersive storytelling. My work draws on a multicultural perspective—shaped by being born in South Korea, raised in Thailand, and educated in the United States—to investigate themes of home, belonging, and cultural reclamation. These experiences inform my commitment to creating narratives that foster empathy, invite reflection, and bridge cultural boundari


Building Virtual Worlds & Simulation
Teaching a course dedicated to the creation of high-fidelity virtual worlds using 3D computer graphics, focusing on open-world environments, architectural designs, and world-building within Unreal Engine. Guide students to research and practice concept development and to master key tools such as landscape sculpting, painting, foliage, spline, texture, lighting, creating assets, blueprints, player controls, collision, nodes, interaction, real-time rendering, camera & sequencer


3D Modeling, Lighting, Rendering II
Responsible for teaching a university-level course focused on 3D Modeling, Lighting, and Rendering. Guide students through the entire creative pipeline, from initial concept sketching to sculpting, modeling, and retopology, ensuring a strong foundation in 3D workflow. The course emphasizes UV mapping and custom texture painting in 3D Coat, with seamless asset transfer into Cinema 4D for final rendering in Redshift to achieve high-quality visuals. Students explore real-world r


Design Lab I
University of Connecticut, Storrs, CT Fall 2025 - Present Average of 20 students per section Creating a poster from a raw image Instruct students in foundational design principles through project-based pedagogy that integrates Photoshop workflows with critical and creative practice. Emphasize visual research, observation, storytelling, and the ethical integration of AI, while foregrounding inclusive imagery, typography, color theory, and compositional strategies to support le


Studio in Writing & Multimodal Composition
This course explores digital composition and multimodal storytelling—how ideas move beyond print into interactive, visual, and networked spaces. Students learn to design and curate digital texts that are accessible, ethically produced, and visually compelling. Through hands-on projects they experiment with remix culture, accessibility principles, digital citizenship, curation, and usability testing, developing both critical understanding and practical design skills.


Volunteer Teaching
My teaching practice extends beyond the university classroom into community-based projects that connect people through art and design.
These experiences have shaped my belief that teaching is a lifelong practice of empathy, collaboration, and creative exchange—a way to build bridges across cultures and to help others find their own voice.


Research Project
Echoes of Home (formerly named "Shifting Grounds — Finding Home Within") Interactive Research in Memory, Identity & Belonging Where is your home? And what happens when “home” becomes something you have to constantly leave behind and rebuild? I grew up moving between countries and homes, each time leaving behind something familiar. Over time, I realized that my memories of home existed less in the physical space and more in the moments, objects, and sensations that stayed with
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